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A torchlit stone cell in Grimblade, with a wooden chair and table beneath a burning wall sconce

HoHo Studio presents

By yourown hand.

An independent studio making grim, grounded worlds that are survived, not conquered.

Now in development

Grimbladea first-person dark fantasy RPG

An open world carved from a broken medieval land. Nothing marks your road. Nothing softens the blows. This place stood long before you drew breath, and it will stand long after your grave grows over.

The Realm

Snowbound peaks rising over dense forest in the world of Grimblade

The rules of the realm

Four principles, kept without mercy.

Through your own eyes

Combat, conversation, craft: all of it happens up close, in first person. The genre keeps you at a distance. We closed that distance.

The world keeps score

Factions, markets and old grudges carry on without you, and they remember what you did three villages back.

No chosen one

No prophecy waits for you. Only survival, reputation and compromise: the honest machinery of medieval life.

Rot beneath the beauty

It looks like a painting until you step closer. Volumetric light, a true sky, sculpted terrain: beauty rendered finely enough to rot.

Low sun burning through the trees over a rutted dirt road and wooden fence in Grimblade

This is not a power fantasy. It is a world you survive first, and understand much later.

Few hands.
One obsession.

HoHo Studio works out of Novska, Croatia. We are making the games we wished existed when we were growing up: dense, stubborn, generous only to the patient.

Constraint gives a world its character. Real scarcity beats infinite plenty. The best stories are never written; they happen to you, halfway to somewhere else.

Grimblade is built in Unity 6 HDRP.

Send word.

Publisher, collaborator, or simply curious about the realm: we read everything that reaches us.